September 1st, 2009

Fallout 3 DLC: Why such small portions?

DLC has been a prominent part of this console generation, and with it has come a wide range of offers: some outlandishly overpriced content that can best be described as “disposable”, some fantastic, free surprises, and a whole pile of predicable, uninspired ten dollar stuff. And all the while, Bethesda has been in the thick of things. It’s a surprising role for a studio that has for years made massive, compelling, isolated game worlds without a word. The announcement of Mothership Zeta, th

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